Game and level Designer
Designing Games and Experiences for Everyone to Enjoy

Designing Games and Experiences for Everyone to Enjoy
MX vs. ATV Legends
Greetings, I am Zachary ("Zac") Bogner - Game Designer, Level Designer, and Scripter.
As a Game Designer: I love to experiment, prototype, conceptualize, and create rules for players to succeed towards their goal.
As a Level Designer: I love to ideate, implement, create map layouts, and sculpt fun to play and engaging environments for players to enjoy.
As a Scripter: I love to solve problems through code, both visual scripting and programmatically using all the tools at my disposal. Implementing feature sets to provide players entertainment value for game play.
I grew up in competitive motorsports and started driving race cars at 10 years old, competing in several different categories throughout my racing career. Racing competitively provided the means to obtain a Master's of Fine Arts (MFA) in Game Design and combine both of my two strongest passions professionally. My most recent projects are with Rainbow Studios, THQ Nordic where I worked as an integral team member with the “MX vs. ATV” franchise, and ultimately in the successful release of “MX vs. ATV Legends.”
View or Download My Resume
Bogner_Zac_Resume_2025 (pdf)
DownloadWe use cookies to analyze website traffic and optimize your website experience. By accepting our use of cookies, your data will be aggregated with all other user data.